331 lines
7.6 KiB
C#
331 lines
7.6 KiB
C#
//>>***************************************************************************
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// UNCLASSIFIED
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//
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// COPYRIGHT 2017 RAYTHEON MISSILE SYSTEMS
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// ALL RIGHTS RESERVED
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// This data was developed pursuant to Contract Number HQ0147-12-C-0004/1088370
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// with the US Government. The US Government's rights in and to this
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// copyrighted data are as specified in DFAR 252.227-7013
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// which was made part of the above contract.
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//
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// Distribution Statement: D -Distribution authorized to the DoD and DoD
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// contractors only based on Critical Technology Requirements, May 2001.
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// Other requests shall be referred to PEO THEATER AIR DEFENSE (PMS 422).
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// Warning: - This document contains technical data whose export is restricted
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// by the Arms Export Control Act (Title 22, U.S.C.) or Export
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// Administration Act of 1979, as amended (Title 50, U.S.C.). Violations
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// of these laws are subject to severe criminal penalties. Disseminate in
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// accordance with provisions of DoD 5230.25.
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// Destruction Notice: - For unclassified, limited distribution information,
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// destroy by any method that will prevent disclosure of contents or
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// reconstruction of the document. Classified information, destroy in
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// accordance with DoD-5220.22-M or OPNAVINST 5510.1h.
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//>>***************************************************************************
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using System;
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using NLog;
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using Raytheon.Common;
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using Raytheon.Framework;
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namespace Raytheon.Instruments
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{
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/// <summary>
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/// </summary>
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public class SigGenSim : ISignalGenerator
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{
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#region PrivateMembers
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private State _state;
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private SelfTestResult _selfTestResult;
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private string _name;
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private readonly ILogger _logger;
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private readonly IConfigurationManager _configurationManager;
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private readonly IConfiguration _configuration;
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#endregion
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#region PrivateFunctions
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/// <summary>
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/// The Finalizer which will release resources if required
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/// </summary>
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~SigGenSim()
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{
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Dispose(false);
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}
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/// <summary>
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/// Dispose of this object
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/// </summary>
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/// <param name="disposing"></param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (_state == State.Ready)
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{
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Reset();
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_state = State.Uninitialized;
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}
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}
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}
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#endregion
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/// <summary>
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/// PowerMeterKeysightScpi factory constructor
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/// </summary>
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/// <param name="deviceName"></param>
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/// <param name="configurationManager"></param>
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public SigGenSim(string deviceName, IConfigurationManager configurationManager)
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{
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Name = deviceName;
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_logger = LogManager.GetLogger($"{this.GetType().Name} - {deviceName}");
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_configurationManager = configurationManager;
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_configuration = _configurationManager.GetConfiguration(Name);
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_state = State.Uninitialized;
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_selfTestResult = SelfTestResult.Unknown;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="deviceName"></param>
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public SigGenSim(string deviceName)
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{
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_name = deviceName;
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_logger = LogManager.GetLogger($"{this.GetType().Name} - {deviceName}");
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_state = State.Uninitialized;
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_selfTestResult = SelfTestResult.Unknown;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public bool ClearErrors()
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{
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throw new NotImplementedException();
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}
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/// <summary>
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///
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/// </summary>
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public string DetailedStatus
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{
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get
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{
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return "This is a Scpi Sig Gen";
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}
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}
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/// <summary>
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///
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/// </summary>
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public bool DisplayEnabled
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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/// Dispose of this objects resources
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="enable"></param>
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/// <returns></returns>
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public void Enable(bool enable)
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{
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}
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/// <summary>
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///
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/// </summary>
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public bool FrontPanelEnabled
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{
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get
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{
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throw new NotImplementedException();
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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///
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/// </summary>
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public InstrumentMetadata Info
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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///
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/// </summary>
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public void Initialize()
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{
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// if we have not yet been initialized, go ahead and create the socket
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if (_state == State.Uninitialized)
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{
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Reset();
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// we already connected to the instrument in the constructor
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_state = State.Ready;
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}
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else
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{
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throw new Exception("expected the state of System " + _name + " to be Uninitialized, state was: " + _state.ToString());
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="command"></param>
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/// <returns></returns>
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public string IOQuery(string command)
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{
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return "Junk Sim Data";
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="command"></param>
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public void IOWrite(string command, bool shallWeCheckForError = true)
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{
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}
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/// <summary>
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///
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/// </summary>
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public string Name
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{
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get
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{
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return _name;
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}
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set
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{
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_name = value;
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}
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}
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/// <summary>
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///
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/// </summary>
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public SelfTestResult SelfTestResult
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{
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get
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{
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return _selfTestResult;
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}
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}
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/// <summary>
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///
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/// </summary>
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public State Status
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{
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get
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{
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return _state;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public SelfTestResult PerformSelfTest()
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{
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try
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{
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_selfTestResult = SelfTestResult.Pass;
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return SelfTestResult.Pass;
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}
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catch (Exception)
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{
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throw;
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}
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}
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/// <summary>
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///
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/// </summary>
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public void Reset()
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="channel"></param>
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/// <param name="frequency"></param>
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/// <returns></returns>
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public void SetFrequency(UnitizedValue frequency)
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{
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="powerLevel"></param>
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public void SetPowerLevel(UnitizedValue powerLevel)
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{
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}
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/// <summary>
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///
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/// </summary>
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public void Shutdown()
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{
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string errorMsg = "";
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if (_state == State.Ready)
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{
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try
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{
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//Reset System
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Reset();
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}
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catch (Exception err)
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{
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errorMsg += err.Message + " ";
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}
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_state = State.Uninitialized;
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}
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}
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}
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}
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