Files
GenericTeProgramLibrary/Source/TSRealLib/Common/Raytheon.Common/Units/AngularVelocity.cs
2025-03-13 12:04:22 -07:00

431 lines
15 KiB
C#

using System;
using System.Text;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
using System.Collections.Generic;
namespace Raytheon.Units
{
/// <summary>
/// This class represents a velocity.
///
/// It has no constructors. Instead, it provides multiple methods for creating objects of this
/// type. Those methods are of the form FromXXX, where XXX is a unit (e.g. FromRadiansPerSec).
///
/// Properties (e.g. RadiansPerSec) are provided to convert the value to other units and return
/// as type double.
///
/// Methods (operator overloads) are provided to perform calculations with related types (e.g.
/// Angle, AngularAcceleration).
/// </summary>
[Serializable]
[DataContract]
public class AngularVelocity
{
public enum Unit
{
DegreesPerSec,
RadiansPerSec,
MilliradiansPerSec
}
public static IDictionary<Unit, List<string>> UnitAbbreviations = new Dictionary<Unit, List<string>>()
{
{Unit.DegreesPerSec, new List<string>(){ "deg/sec" } },
{Unit.RadiansPerSec, new List<string>(){ "rad/sec" } },
{Unit.MilliradiansPerSec, new List<string>(){ "mrad/sec" } },
};
private const Unit DefaultUnits = Unit.RadiansPerSec;
private const double DegreesPerRadian = 180 / Math.PI;
[DataMember(Name = "AngularVelocity", IsRequired = true)]
private double _velocity; // radians/second
// map: unit => abbreviation, conversion method and property
private static IDictionary<Unit, UnitInfo<AngularVelocity>> _unitInfo = new Dictionary<Unit, UnitInfo<AngularVelocity>>()
{
{ Unit.DegreesPerSec, new UnitInfo<AngularVelocity>(UnitAbbreviations[Unit.DegreesPerSec], FromDegreesPerSec, typeof(AngularVelocity).GetProperty("DegreesPerSec").GetGetMethod()) },
{ Unit.MilliradiansPerSec, new UnitInfo<AngularVelocity>(UnitAbbreviations[Unit.MilliradiansPerSec], FromMilliradiansPerSec, typeof(AngularVelocity).GetProperty("MilliradiansPerSec").GetGetMethod()) },
{ Unit.RadiansPerSec, new UnitInfo<AngularVelocity>(UnitAbbreviations[Unit.RadiansPerSec], FromRadiansPerSec, typeof(AngularVelocity).GetProperty("RadiansPerSec").GetGetMethod()) }
};
/// <summary>
/// Prevents a default instance of the <see cref="AngularVelocity"/> class from being created.
/// Use FromXXX methods to create objects of this type.
/// </summary>
/// <exception cref="System.Exception">No one should be calling this, it is only here to prevent users from creating default object</exception>
private AngularVelocity()
{
throw new InvalidOperationException("No one should be calling this, it is only here to prevent users from creating default object");
}
/// <summary>
/// ctor used by this class to create objects in FromXXX methods
/// </summary>
/// <param name="velocity">The velocity - radians/sec.</param>
private AngularVelocity(double velocity)
{
_velocity = velocity;
}
#region conversion properties
/// <summary>
/// Returns degrees/sec as type double
/// </summary>
/// <value>
/// degrees/sec
/// </value>
public double DegreesPerSec
{
get { return _velocity * DegreesPerRadian; }
}
/// <summary>
/// Returns degrees/sec as type double
/// </summary>
/// <value>
/// degrees/sec
/// </value>
public double MilliradiansPerSec
{
get { return _velocity * 1000; }
}
/// <summary>
/// Returns radians/sec as type double
/// </summary>
/// <value>
/// radians/sec
/// </value>
public double RadiansPerSec
{
get { return _velocity; }
}
#endregion
#region creation methods
/// <summary>
/// Returns AngularVelocity object interpreting passed value as degrees/sec
/// </summary>
/// <param name="degreesPerSec">degrees/sec</param>
/// <returns></returns>
public static AngularVelocity FromDegreesPerSec(double degreesPerSec)
{
return new AngularVelocity(degreesPerSec / DegreesPerRadian);
}
/// <summary>
/// Returns AngularVelocity object interpreting passed value as milliradians/sec
/// </summary>
/// <param name="milliradiansPerSec">milliradians/sec</param>
/// <returns></returns>
public static AngularVelocity FromMilliradiansPerSec(double milliradiansPerSec)
{
return new AngularVelocity(milliradiansPerSec / 1000);
}
/// <summary>
/// Returns AngularVelocity object interpreting passed value as radians/sec
/// </summary>
/// <param name="radiansPerSec">radians/sec</param>
/// <returns></returns>
public static AngularVelocity FromRadiansPerSec(double radiansPerSec)
{
return new AngularVelocity(radiansPerSec);
}
#endregion
public override bool Equals(object obj)
{
AngularVelocity v = obj as AngularVelocity;
return (v == null) ? false : (this._velocity == v._velocity);
}
public override int GetHashCode()
{
return _velocity.GetHashCode();
}
#region binary operators
// not implementing %, &, |, ^, <<, >>
public static AngularVelocity operator +(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot add a null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot add null AngularVelocity");
return new AngularVelocity(left._velocity + right._velocity);
}
public static AngularVelocity operator -(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot subtract a null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot subtract a null AngularVelocity");
return new AngularVelocity(left._velocity - right._velocity);
}
public static AngularVelocity operator *(AngularVelocity velocity, double scalar)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot multiply a null AngularVelocity");
return new AngularVelocity(velocity._velocity * scalar);
}
public static AngularVelocity operator *(double scalar, AngularVelocity velocity)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot multiply a null AngularVelocity");
return new AngularVelocity(scalar * velocity._velocity);
}
public static AngularVelocity operator /(AngularVelocity velocity, double scalar)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot divide a null AngularVelocity");
if (0.0 == scalar)
throw new DivideByZeroException("Cannot divide Angular Velocity by 0");
return new AngularVelocity(velocity._velocity / scalar);
}
#endregion
#region comparison operators
public static bool operator ==(AngularVelocity left, AngularVelocity right)
{
bool bReturn = false;
if (object.ReferenceEquals(left, null))
{
if (object.ReferenceEquals(right, null))
{
//both are null, so we are ==
bReturn = true;
}
}
else
{
if (!object.ReferenceEquals(left, null) &&
!object.ReferenceEquals(right, null))
{
bReturn = left._velocity == right._velocity;
}
}
return bReturn;
}
public static bool operator !=(AngularVelocity left, AngularVelocity right)
{
return !(left == right);
}
public static bool operator <(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null AngularVelocity");
return (left._velocity < right._velocity);
}
public static bool operator >(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null AngularVelocity");
return (left._velocity > right._velocity);
}
public static bool operator <=(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null AngularVelocity");
return (left._velocity <= right._velocity);
}
public static bool operator >=(AngularVelocity left, AngularVelocity right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null AngularVelocity");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null AngularVelocity");
return (left._velocity >= right._velocity);
}
#endregion
#region operators with other classes
/// <summary>
/// Implements the operator * for Angle = AngularVelocity * PrecisionTimeSpan
/// </summary>
/// <param name="velocity">The velocity.</param>
/// <param name="time">The time.</param>
/// <returns>
/// Angle
/// </returns>
public static Angle operator *(AngularVelocity velocity, PrecisionTimeSpan time)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot multiply with null AngularVelocity");
if (null == time)
throw new ArgumentNullException("time", "Cannot multiply with null PrecisionTimeSpan");
return Angle.FromRadians(velocity.RadiansPerSec * time.Seconds);
}
/// <summary>
/// Implements the operator * for Angle = PrecisionTimeSpan * AngularVelocity
/// </summary>
/// <param name="time">The time.</param>
/// <param name="velocity">The velocity.</param>
/// <returns>
/// Angle
/// </returns>
public static Angle operator *(PrecisionTimeSpan time, AngularVelocity velocity)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot multiply with null AngularVelocity");
if (null == time)
throw new ArgumentNullException("time", "Cannot multiply with null PrecisionTimeSpan");
return Angle.FromRadians(time.Seconds * velocity.RadiansPerSec);
}
/// <summary>
/// Implements the operator / for AngularAcceleration = AngularVelocity / PrecisionTimeSpan
/// </summary>
/// <param name="velocity">The velocity.</param>
/// <param name="time">The time.</param>
/// <returns>
/// AngularAcceleration
/// </returns>
public static AngularAcceleration operator /(AngularVelocity velocity, PrecisionTimeSpan time)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot divide with null AngularVelocity");
if (null == time)
throw new ArgumentNullException("time", "Cannot divide with null PrecisionTimeSpan");
if (0.0 == time.Milliseconds)
throw new DivideByZeroException("Cannot divide Angular Velocity by 0 time");
return AngularAcceleration.FromRadiansPerSecSqrd(velocity.RadiansPerSec / time.Seconds);
}
/// <summary>
/// Implements the operator / for PrecisionTimeSpan = AngularVelocity / AngularAcceleration
/// </summary>
/// <param name="velocity">The velocity.</param>
/// <param name="acceleration">The acceleration.</param>
/// <returns>
/// Angle
/// </returns>
public static PrecisionTimeSpan operator /(AngularVelocity velocity, AngularAcceleration acceleration)
{
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot divide with null AngularVelocity");
if (null == acceleration)
throw new ArgumentNullException("acceleration", "Cannot divide with null AngularAcceleration");
if (0.0 == acceleration.RadiansPerSecSqrd)
throw new DivideByZeroException("Cannot divide Angular Velocity by 0 Angular Acceleration");
return PrecisionTimeSpan.FromSeconds(velocity.RadiansPerSec / acceleration.RadiansPerSecSqrd);
}
#endregion
#region parsing
public static AngularVelocity Parse(string s)
{
return Common.Parse(s, _unitInfo);
}
public static bool TryParse(string s, out AngularVelocity value)
{
try
{
value = AngularVelocity.Parse(s);
return true;
}
catch (Exception)
{
value = null;
return false;
}
}
#endregion
/// <summary>
/// Returns a string appended with default units (e.g. "1.23 m/sec^2").
/// </summary>
/// <returns>
/// A string that represents this instance
/// </returns>
public override string ToString()
{
return ToString(DefaultUnits);
}
/// <summary>
/// overload that returns a string appended with specified units (e.g. "1.23 ft/sec^2").
/// </summary>
/// <param name="units"></param>
/// <returns></returns>
public string ToString(Unit units)
{
double value = (double)_unitInfo[units].PropertyGetter.Invoke(this, null);
return $"{value} {_unitInfo[units].Abbreviation[0]}";
}
}
}