Files
GenericTeProgramLibrary/Source/TSRealLib/Common/Raytheon.Common/Units/Angle.cs
2025-03-13 12:04:22 -07:00

393 lines
12 KiB
C#

using System;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
using System.Collections.Generic;
namespace Raytheon.Units
{
/// <summary>
/// This class represents an angle.
///
/// It has no constructors. Instead, it provides multiple methods for creating objects of this
/// type. Those methods are of the form FromXXX, where XXX is a unit (e.g.
/// FromDegrees).
///
/// Properties (e.g. Radians) are provided to convert the value to other units and return
/// as type double.
/// </summary>
[Serializable]
[DataContract]
public class Angle
{
public enum Unit
{
Degrees,
Radians,
Milliradians
}
public static IDictionary<Unit, List<string>> UnitAbbreviations = new Dictionary<Unit, List<string>>()
{
{Unit.Degrees, new List<string>(){ "deg" } },
{Unit.Radians, new List<string>(){ "rad" } },
{Unit.Milliradians, new List<string>(){ "mrad" } }
};
private const Unit DefaultUnits = Unit.Degrees;
private const double DegreesPerRadian = 180 / Math.PI;
private const int MilliradiansPerRadian = 1000;
[DataMember(Name = "Angle", IsRequired = true)]
private double _angle; // radians
private static IDictionary<Unit, UnitInfo<Angle>> _unitInfo = new Dictionary<Unit, UnitInfo<Angle>>()
{
{ Unit.Degrees, new UnitInfo<Angle>(UnitAbbreviations[Unit.Degrees], FromDegrees, typeof(Angle).GetProperty("Degrees").GetGetMethod()) },
{ Unit.Radians, new UnitInfo<Angle>(UnitAbbreviations[Unit.Radians], FromRadians, typeof(Angle).GetProperty("Radians").GetGetMethod()) },
{ Unit.Milliradians, new UnitInfo<Angle>(UnitAbbreviations[Unit.Milliradians], FromMilliradians, typeof(Angle).GetProperty("Milliradians").GetGetMethod()) }
};
/// <summary>
/// Prevents a default instance of the <see cref="Angle"/> class from being created.
/// Use FromXXX methods to create objects of this type.
/// </summary>
/// <exception cref="System.Exception">No one should be calling this, it is only here to prevent users from creating default object</exception>
private Angle()
{
throw new InvalidOperationException("No one should be calling this, it is only here to prevent users from creating default object");
}
/// <summary>
/// ctor used by this class to create objects in FromXXX methods
/// </summary>
/// <param name="angle">The angle - radians.</param>
private Angle(double angle)
{
_angle = angle;
}
#region conversion properties
/// <summary>
/// Returns degrees as type double
/// </summary>
/// <value>
/// degrees
/// </value>
public double Degrees
{
get
{
return _angle * DegreesPerRadian;
}
}
/// <summary>
/// Returns milliradians as type double
/// </summary>
/// <value>
/// milliradians
/// </value>
public double Milliradians
{
get
{
return _angle * MilliradiansPerRadian;
}
}
/// <summary>
/// Returns radians as type double
/// </summary>
/// <value>
/// radians
/// </value>
public double Radians
{
get
{
return _angle;
}
}
#endregion
#region creation methods
/// <summary>
/// Returns Angle object interpreting passed value as degrees
/// </summary>
/// <param name="degrees">degrees</param>
/// <returns></returns>
public static Angle FromDegrees(double degrees)
{
return new Angle(degrees / DegreesPerRadian);
}
/// <summary>
/// Returns Angle object interpreting passed value as milliradians
/// </summary>
/// <param name="milliradians">milliradians</param>
/// <returns></returns>
public static Angle FromMilliradians(double milliradians)
{
return new Angle(milliradians / MilliradiansPerRadian);
}
/// <summary>
/// Returns Angle object interpreting passed value as radians
/// </summary>
/// <param name="radians">radians</param>
/// <returns></returns>
public static Angle FromRadians(double radians)
{
return new Angle(radians);
}
#endregion
public override bool Equals(object obj)
{
Angle a = obj as Angle;
return (a == null) ? false : (this._angle == a._angle);
}
public override int GetHashCode()
{
return _angle.GetHashCode();
}
#region binary operators
// not implementing %, &, |, ^, <<, >>
public static Angle operator +(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot add a null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot add null Angle");
return new Angle(left._angle + right._angle);
}
public static Angle operator -(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot subtract a null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot subtract a null Angle");
return new Angle(left._angle - right._angle);
}
public static Angle operator *(Angle angle, double scalar)
{
if (null == angle)
throw new ArgumentNullException("angle", "Cannot multiply a null Angle");
return new Angle(angle._angle * scalar);
}
public static Angle operator *(double scalar, Angle angle)
{
if (null == angle)
throw new ArgumentNullException("angle", "Cannot multiply a null Angle");
return new Angle(scalar * angle._angle);
}
public static Angle operator /(Angle angle, double scalar)
{
if (null == angle)
throw new ArgumentNullException("angle", "Cannot divide a null Angle");
if (0.0 == scalar)
throw new DivideByZeroException("Cannot divide Angle by 0");
return new Angle(angle._angle / scalar);
}
#endregion
#region comparison operators
public static bool operator ==(Angle left, Angle right)
{
bool bReturn = false;
if (object.ReferenceEquals(left, null))
{
if (object.ReferenceEquals(right, null))
{
//both are null, so we are ==
bReturn = true;
}
}
else
{
if (!object.ReferenceEquals(left, null) &&
!object.ReferenceEquals(right, null))
{
bReturn = left._angle == right._angle;
}
}
return bReturn;
}
public static bool operator !=(Angle left, Angle right)
{
return !(left == right);
}
public static bool operator <(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Angle");
return (left._angle < right._angle);
}
public static bool operator >(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Angle");
return (left._angle > right._angle);
}
public static bool operator <=(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Angle");
return (left._angle <= right._angle);
}
public static bool operator >=(Angle left, Angle right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Angle");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Angle");
return (left._angle >= right._angle);
}
#endregion
#region operators with other classes
/// <summary>
/// Implements the operator / for AngularVelocity = Angle / PrecisionTimeSpan
/// </summary>
/// <param name="velocity">The angle.</param>
/// <param name="time">The time.</param>
/// <returns>
/// AngularVelocity
/// </returns>
public static AngularVelocity operator /(Angle angle, PrecisionTimeSpan time)
{
if (null == angle)
throw new ArgumentNullException("angle", "Cannot divide with null Angle");
if (null == time)
throw new ArgumentNullException("time", "Cannot divide with null PrecisionTimeSpan");
if (0.0 == time.Milliseconds)
throw new DivideByZeroException("Cannot divide angle by 0 time");
return AngularVelocity.FromRadiansPerSec(angle.Radians / time.Seconds);
}
/// <summary>
/// Implements the operator / for PrecisionTimeSpan = Angle / AngularVelocity
/// </summary>
/// <param name="velocity">The angle.</param>
/// <param name="time">The velocity.</param>
/// <returns>
/// PrecisionTimeSpan
/// </returns>
public static PrecisionTimeSpan operator /(Angle angle, AngularVelocity velocity)
{
if (null == angle)
throw new ArgumentNullException("angle", "Cannot divide with null Angle");
if (null == velocity)
throw new ArgumentNullException("velocity", "Cannot divide with null AngularVelocity");
if (0.0 == velocity.RadiansPerSec)
throw new DivideByZeroException("Cannot divide angle by 0 angular velocity");
return PrecisionTimeSpan.FromSeconds(angle.Radians / velocity.RadiansPerSec);
}
#endregion
#region parsing
public static Angle Parse(string s)
{
return Common.Parse(s, _unitInfo);
}
public static bool TryParse(string s, out Angle value)
{
try
{
value = Angle.Parse(s);
return true;
}
catch (Exception)
{
value = null;
return false;
}
}
#endregion
/// <summary>
/// Returns a string appended with default units (e.g. "1.23 m/sec^2").
/// </summary>
/// <returns>
/// A string that represents this instance
/// </returns>
public override string ToString()
{
return ToString(DefaultUnits);
}
/// <summary>
/// overload that returns a string appended with specified units (e.g. "1.23 ft/sec^2").
/// </summary>
/// <param name="units"></param>
/// <returns></returns>
public string ToString(Unit units)
{
double value = (double)_unitInfo[units].PropertyGetter.Invoke(this, null);
return $"{value} {_unitInfo[units].Abbreviation[0]}";
}
}
}