Files
GenericTeProgramLibrary/Source/TSRealLib/HAL/Implementations/FPGA/PcNode3x/CommFpgaPcNode3x.cs
2025-03-13 12:04:22 -07:00

654 lines
16 KiB
C#

// UNCLASSIFIED
/*-------------------------------------------------------------------------
RAYTHEON PROPRIETARY: THIS DOCUMENT CONTAINS DATA OR INFORMATION
PROPRIETARY TO RAYTHEON COMPANY AND IS RESTRICTED TO USE ONLY BY PERSONS
AUTHORIZED BY RAYTHEON COMPANY IN WRITING TO USE IT. DISCLOSURE TO
UNAUTHORIZED PERSONS WOULD LIKELY CAUSE SUBSTANTIAL COMPETITIVE HARM TO
RAYTHEON COMPANY'S BUSINESS POSITION. NEITHER SAID DOCUMENT NOR ITS
CONTENTS SHALL BE FURNISHED OR DISCLOSED TO OR COPIED OR USED BY PERSONS
OUTSIDE RAYTHEON COMPANY WITHOUT THE EXPRESS WRITTEN APPROVAL OF RAYTHEON
COMPANY.
THIS PROPRIETARY NOTICE IS NOT APPLICABLE IF DELIVERED TO THE U.S.
GOVERNMENT.
UNPUBLISHED WORK - COPYRIGHT RAYTHEON COMPANY.
-------------------------------------------------------------------------*/
using System;
using System.IO.Ports;
using System.Threading;
using NLog;
using Raytheon.Common;
namespace Raytheon.Instruments
{
/// <summary>
/// A class the provides an interface for read/write to registers on an FPGA that implement PC Node communication
/// </summary>
public class CommFpgaPcNode3x : IFpgaComm, IDisposable
{
#region PrivateClassMembers
private string _name;
private SerialPort _serialPort;
private readonly uint _pcNodeAddress;
private byte[] _readBuf;
private static object _syncObj = new Object();
private readonly bool _areUsingStartFrameDelim;
private readonly ushort _startFrameDelim;
private readonly uint _delayBeforeReadMs;
private SelfTestResult _selfTestResult;
private State _state;
/// <summary>
/// NLog logger
/// </summary>
private readonly ILogger _logger;
/// <summary>
/// Raytheon configuration
/// </summary>
private readonly IConfigurationManager _configurationManager;
private readonly IConfiguration _configuration;
#endregion
#region PrivateFuctions
/// <summary>
/// The Finalizer
/// </summary>
~CommFpgaPcNode3x()
{
Dispose(false);
}
/// <summary>
/// Builds a command in the PC node format
/// </summary>
/// <param name="address">The address to write to</param>
/// <param name="data">The data to write</param>
/// <param name="isForRead">True is the command is to perform a read, false to perform a write</param>
/// <returns>The formatted command</returns>
private byte[] BuildCommand(uint address, uint data, bool isForRead)
{
/*
1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Byte En | XGRID Data / Return Address | T | R | Upper 32 - Bit XGRID Address | R | R |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Bit 35 T = TType(Transmission Type) 0 = Write 1 = Read
R = Reserved
*/
const ulong READ_OP_CODE_MASK = 0x800000000;
// the data (PC NODE ADDRESS) is actually only 30 bits when reading
if (isForRead == true)
{
data = data >> 2;
}
// The address is always 30 bits
address = address >> 2;
// shift the data into place
ulong commandLow = data;
commandLow = commandLow << 34;
// or in the address and put it in its place
commandLow = commandLow | address;
commandLow = commandLow << 2;
// set the op code bit
if (isForRead == true)
{
commandLow = commandLow | READ_OP_CODE_MASK;
}
// set the byte enables (All high by default)
byte commandHigh = 0xF0;
// 4 high bits of data go to 4 low bits of commandHigh
data = data >> 28;
commandHigh = (byte)(commandHigh | data);
// place bytes in correct order and return
byte[] commandLowBytes = BitConverter.GetBytes(commandLow);
if (_areUsingStartFrameDelim == true)
{
byte[] finalCommand = new byte[11];
byte[] frameDelimBytes = BitConverter.GetBytes(_startFrameDelim);
Array.Copy(frameDelimBytes, finalCommand, frameDelimBytes.Length);
Array.Copy(commandLowBytes, 0, finalCommand, frameDelimBytes.Length, commandLowBytes.Length);
finalCommand[10] = commandHigh;
return finalCommand;
}
else
{
byte[] finalCommand = new byte[9];
Array.Copy(commandLowBytes, finalCommand, commandLowBytes.Length);
finalCommand[8] = commandHigh;
return finalCommand;
}
}
/// <summary>
/// Reads the serial port until it is empty
/// </summary>
private void ClearBuffer()
{
lock (_syncObj)
{
bool isClearComplete = false;
while (isClearComplete == false)
{
try
{
int numBytesRead = _serialPort.Read(_readBuf, 0, _readBuf.Length);
if (numBytesRead < _readBuf.Length)
{
isClearComplete = true;
}
}
catch (Exception)
{
//expected if buffer is already cleared
isClearComplete = true;
}
}
}
}
/// <summary>
/// Dispose of this object
/// </summary>
/// <param name="disposing"></param>
protected virtual void Dispose(bool disposing)
{
try
{
if (disposing)
{
if (_state == State.Ready)
{
_serialPort.Dispose();
_state = State.Uninitialized;
}
}
}
catch (Exception)
{
try
{
//ErrorLogger.Instance().Write(err.Message + "\r\n" + err.StackTrace);
}
catch (Exception)
{
//Do not rethrow. Exception from error logger that has already been garbage collected
}
}
}
#endregion
#region PublicFuctions
/// <summary>
/// CommFpgaPcNode2x factory constructor
/// </summary>
/// <param name="deviceName"></param>
/// <param name="configurationManager"></param>
public CommFpgaPcNode3x(string deviceName, IConfigurationManager configurationManager, ILogger logger)
{
Name = deviceName;
_logger = logger;
_configurationManager = configurationManager;
_configuration = _configurationManager.GetConfiguration(Name);
_pcNodeAddress = _configuration.GetConfigurationValue<uint>("CommFpgaPcNode3x", "PCNodeAddress", 0);
string comPortName = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "ComPortName", "COM1");
int baudRate = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "BaudRate", 115200);
Parity parity = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "Parity", Parity.None);
int dataBits = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "DataBits", 8);
StopBits stopBits = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "StopBits", StopBits.None);
_delayBeforeReadMs = _configuration.GetConfigurationValue<uint>("CommFpgaPcNode3x", "DelayBeforeReadMs", 0);
_pcNodeAddress = _configuration.GetConfigurationValue<uint>("CommFpgaPcNode3x", "PcNodeAddress", 0);
_startFrameDelim = _configuration.GetConfigurationValue<ushort>("CommFpgaPcNode3x", "StartFrameDelim", 0);
_areUsingStartFrameDelim = _configuration.GetConfigurationValue("CommFpgaPcNode3x", "AreUsingStartFrameDelim", false);
const int READ_BUF_SIZE = 100;
try
{
_serialPort = new SerialPort(comPortName, baudRate, parity, dataBits, stopBits)
{
ReadTimeout = 100
};
}
catch (Exception ex)
{
_logger.Error(ex);
if (_serialPort.IsOpen == true)
{
_serialPort.Close();
}
throw;
}
_readBuf = new byte[READ_BUF_SIZE];
_selfTestResult = SelfTestResult.Unknown;
_state = State.Uninitialized;
}
/// <summary>
/// The constructor which opens up a serial port
/// </summary>
/// <param name="commFpgaPcNodeAddress">The address of the PC node</param>
/// <param name="comPortName">The port name. "Com1' for example</param>
/// <param name="delayBeforeReadMs">The num of ms to wait before a read</param>
/// <param name="startFrameDelim">0 for no delim </param>
/// <param name="baudRate">The baud rate</param>
/// <param name="parity">The parity</param>
/// <param name="dataBits">Number of data bits</param>
/// <param name="stopBits">Number of Stop Bits</param>
public CommFpgaPcNode3x(string name, uint pcNodeAddress, string comPortName, uint delayBeforeReadMs, ushort startFrameDelim, int baudRate = 115200, Parity parity = Parity.None, int dataBits = 8, StopBits stopBits = StopBits.One)
{
const int READ_BUF_SIZE = 100;
try
{
_name = name;
_logger = LogManager.GetCurrentClassLogger();
_serialPort = new SerialPort(comPortName, baudRate, parity, dataBits, stopBits);
_serialPort.ReadTimeout = 100;
_delayBeforeReadMs = delayBeforeReadMs;
_pcNodeAddress = pcNodeAddress;
_readBuf = new byte[READ_BUF_SIZE];
_startFrameDelim = startFrameDelim;
_areUsingStartFrameDelim = false;
if (startFrameDelim != 0)
{
_areUsingStartFrameDelim = true;
}
_selfTestResult = SelfTestResult.Unknown;
_state = State.Uninitialized;
}
catch (Exception)
{
if (_serialPort != null && _serialPort.IsOpen == true)
{
_serialPort.Close();
}
throw;
}
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public bool ClearErrors()
{
return false;
}
/// <summary>
///
/// </summary>
public string DetailedStatus
{
get
{
return "This is a CommFpgaPcNode3x called " + _name;
}
}
/// <summary>
///
/// </summary>
public bool DisplayEnabled
{
get
{
return false;
}
set
{
throw new NotImplementedException();
}
}
/// <summary>
/// Dispose of this object
/// </summary>
public void Dispose()
{
try
{
Dispose(true);
GC.SuppressFinalize(this);
}
catch (Exception)
{
try
{
//ErrorLogger.Instance().Write(err.Message + "\r\n" + err.StackTrace);
}
catch (Exception)
{
//Do not rethrow. Exception from error logger that has already been garbage collected
}
}
}
/// <summary>
///
/// </summary>
public bool FrontPanelEnabled
{
get
{
return false;
}
set
{
throw new NotImplementedException();
}
}
/// <summary>
///
/// </summary>
public InstrumentMetadata Info
{
get
{
throw new NotImplementedException();
}
}
/// <summary>
///
/// </summary>
public void Initialize()
{
throw new NotImplementedException();
}
/// <summary>
///
/// </summary>
/// <param name="fpga"></param>
public void Initialize(string fpga)
{
lock (_syncObj)
{
if (_state == State.Uninitialized)
{
if (_serialPort.IsOpen == false)
{
_serialPort.Open();
}
ClearBuffer();
_state = State.Ready;
}
else
{
throw new Exception("expected the state to be Uninitialized, state was: " + _state.ToString() + " on card " + _name);
}
}
}
/// <summary>
///
/// </summary>
public string Name
{
get
{
return _name;
}
set { _name = value; }
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public SelfTestResult PerformSelfTest()
{
_selfTestResult = SelfTestResult.Unknown;
return _selfTestResult;
}
/// <summary>
///
/// </summary>
/// <param name="fpga"></param>
/// <param name="address"></param>
/// <returns></returns>
public uint Read(string fpga, uint address)
{
const int NUM_BYTES_EXPECTED_ON_READ = 9;
/*
1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Byte En | XGRID Data / Return Address | T | R | Upper 32 - Bit XGRID Address | R | R |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Bit 35 T = TType(Transmission Type) 0 = Write 1 = Read
R = Reserved
*/
int numBytesRead = 0;
// lock up the FPGA resource
lock (_syncObj)
{
byte[] command = BuildCommand(address, _pcNodeAddress, true);
for (uint numTries = 0; numTries < 2; numTries++)
{
_serialPort.Write(command, 0, command.Length);
Array.Clear(_readBuf, 0, _readBuf.Length);
Thread.Sleep((int)_delayBeforeReadMs);
numBytesRead = _serialPort.Read(_readBuf, 0, _readBuf.Length);
int numBytesExpectedToRead = NUM_BYTES_EXPECTED_ON_READ;
if (_areUsingStartFrameDelim == true)
{
// plus 2 for the delim
numBytesExpectedToRead += 2;
}
if (numBytesRead != numBytesExpectedToRead)
{
//put out diagnostic
byte[] errorDiag = new byte[numBytesRead];
Array.Copy(_readBuf, errorDiag, numBytesRead);
string errMessage = Util.ByteArrayToHexString(errorDiag);
//ErrorLogger.Instance().Write("Read got wrong size. expected to read: " + numBytesExpectedToRead.ToString() + ", read: " + numBytesRead.ToString() + " The data received is: " + errMessage);
if (numTries != 0)
{
//second time - not a good read
throw new Exception("expected to read: " + numBytesExpectedToRead.ToString() + ", read: " + numBytesRead.ToString());
}
}
else
{
break;//continue processing
}
}
// Grab the last 5 bytes
ulong temp = BitConverter.ToUInt64(_readBuf, numBytesRead - 5);
// ditch the first 4 bits
temp = temp >> 4;
// clear out everything but the 4 bytes we want
temp = temp << 32;
temp = temp >> 32;
// return the next 32 bits
uint finalData = (uint)temp;
return finalData;
}
}
/// <summary>
///
/// </summary>
/// <param name="fpgaName"></param>
/// <param name="address"></param>
/// <param name="numberOfWordsToRead"></param>
/// <param name="shallWeIncrementAddress"></param>
/// <param name="dataRead"></param>
public void ReadBlock(string fpgaName, uint address, uint numberOfWordsToRead, bool shallWeIncrementAddress, ref uint[] dataRead)
{
// lock up the FPGA resource
lock (_syncObj)
{
throw new Exception("Not Implemented");
}
}
/// <summary>
///
/// </summary>
public void Reset()
{
// lock up the FPGA resource
lock (_syncObj)
{
ClearBuffer();
}
}
/// <summary>
///
/// </summary>
public SelfTestResult SelfTestResult
{
get
{
return _selfTestResult;
}
}
/// <summary>
///
/// </summary>
public void Shutdown()
{
lock (_syncObj)
{
if (_state == State.Ready)
{
_serialPort.Dispose();
_state = State.Uninitialized;
}
}
}
/// <summary>
///
/// </summary>
public State Status
{
get
{
return _state;
}
}
/// <summary>
///
/// </summary>
/// <param name="fpga"></param>
/// <param name="address"></param>
/// <param name="data"></param>
public void Write(string fpga, uint address, uint data)
{
byte[] command = BuildCommand(address, data, false);
// lock up the FPGA resource
lock (_syncObj)
{
_serialPort.Write(command, 0, command.Length);
}
}
/// <summary>
///
/// </summary>
/// <param name="fpgaName"></param>
/// <param name="address"></param>
/// <param name="numberOfWordsToWrite"></param>
/// <param name="data"></param>
/// <param name="shallWeIncrementAddress"></param>
public void WriteBlock(string fpgaName, uint address, uint numberOfWordsToWrite, uint[] data, bool shallWeIncrementAddress)
{
// lock up the FPGA resource
lock (_syncObj)
{
throw new Exception("Not Implemented");
}
}
/// <summary>
/// Loads firmware
/// </summary>
/// <param name="fpgaName"></param>
public void LoadFirmware(string fpgaName)
{
Initialize(fpgaName);
}
#endregion
}
}