389 lines
9.9 KiB
C#
389 lines
9.9 KiB
C#
// UNCLASSIFIED
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/*-------------------------------------------------------------------------
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RAYTHEON PROPRIETARY: THIS DOCUMENT CONTAINS DATA OR INFORMATION
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PROPRIETARY TO RAYTHEON COMPANY AND IS RESTRICTED TO USE ONLY BY PERSONS
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AUTHORIZED BY RAYTHEON COMPANY IN WRITING TO USE IT. DISCLOSURE TO
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UNAUTHORIZED PERSONS WOULD LIKELY CAUSE SUBSTANTIAL COMPETITIVE HARM TO
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RAYTHEON COMPANY'S BUSINESS POSITION. NEITHER SAID DOCUMENT NOR ITS
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CONTENTS SHALL BE FURNISHED OR DISCLOSED TO OR COPIED OR USED BY PERSONS
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OUTSIDE RAYTHEON COMPANY WITHOUT THE EXPRESS WRITTEN APPROVAL OF RAYTHEON
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COMPANY.
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THIS PROPRIETARY NOTICE IS NOT APPLICABLE IF DELIVERED TO THE U.S.
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GOVERNMENT.
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UNPUBLISHED WORK - COPYRIGHT RAYTHEON COMPANY.
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-------------------------------------------------------------------------*/
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using System;
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using System.Threading;
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using NLog;
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using Raytheon.Common;
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using Raytheon.Units;
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namespace Raytheon.Instruments
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{
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/// <summary>
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/// A simulated eload
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/// </summary>
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public class EloadSim : IEload
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{
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#region PrivateClassMembers
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private readonly double _overCurrentProtection;
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private readonly double _overVoltageProtection;
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private double _setpointVal;
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private double _ini_setpointval;
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private double _voltage;
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private readonly int _channelNumber;
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private bool _isOn;
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private EloadModuleMode _mode;
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private EloadModuleMode _originalMode;
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/// <summary>
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/// NLog logger
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/// </summary>
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private readonly ILogger _logger;
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/// <summary>
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/// Raytheon configuration
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/// </summary>
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private readonly IConfigurationManager _configurationManager;
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private readonly IConfiguration _configuration;
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public string DetailedStatus { get; protected set; }
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public bool DisplayEnabled { get; set; }
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public bool FrontPanelEnabled { get; set; }
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public InstrumentMetadata Info { get; set; }
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public string Name { get; protected set; }
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public SelfTestResult SelfTestResult => PerformSelfTest();
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public State Status { get; set; }
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#endregion
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#region PublicFuctions
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/// <summary>
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/// FlowMeterOmegaDPF20 factory constructor
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/// </summary>
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/// <param name="deviceName"></param>
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/// <param name="configurationManager"></param>
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public EloadSim(string deviceName, IConfigurationManager configurationManager, ILogger logger)
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{
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const double SETPOINT_VOLTAGE = 28.0;
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Name = deviceName;
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_logger = logger;
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_configurationManager = configurationManager;
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_configuration = _configurationManager.GetConfiguration(Name);
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_channelNumber = _configuration.GetConfigurationValue("EloadSim", "ChannelNumber", 0);
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_mode = _configuration.GetConfigurationValue("EloadSim", "Mode", EloadModuleMode.CURRENT);
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_setpointVal = _configuration.GetConfigurationValue("EloadSim", "SetpointVal", 0.0);
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_ini_setpointval = _configuration.GetConfigurationValue("EloadSim", "IniSetpointVal", 0.0);
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_overCurrentProtection = _configuration.GetConfigurationValue("EloadSim", "OverCurrentProtection", 0.0);
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_overVoltageProtection = _configuration.GetConfigurationValue("EloadSim", "OverVoltageProtection", 0.0);
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_voltage = SETPOINT_VOLTAGE;
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_originalMode = _mode;
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// make sure it is off
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Disable();
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}
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/// <summary>
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/// The constructor for an Eload (Simulation).
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/// </summary>
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/// <param name="channelNumber">The channel number for the Eload.</param>
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/// <param name="mode">The operation mode of the channel. Modes: Resistance, Voltage, Current.</param>
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/// <param name="setpointVal">The operation point of the load. This can be a voltage, current, or resistance.</param>
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/// <param name="overCurrentProtection">Overcurrent setpoint that will turn off the channel if exceeded.</param>
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/// <param name="overVoltageProtection">Overvoltage setpoint that will turn off channel if exceeded (double check).</param>
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public EloadSim(int channelNumber, EloadModuleMode mode, double setpointVal, double overCurrentProtection, double overVoltageProtection)
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{
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const double SETPOINT_VOLTAGE = 28.0;
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_logger = LogManager.GetCurrentClassLogger();
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_channelNumber = channelNumber;
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_setpointVal = setpointVal;
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_ini_setpointval = setpointVal;
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_overCurrentProtection = overCurrentProtection;
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_overVoltageProtection = overVoltageProtection;
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_voltage = SETPOINT_VOLTAGE;
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_mode = mode;
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_originalMode = mode;
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Disable();
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}
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/// <summary>
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/// The finalizer.
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/// </summary>
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~EloadSim()
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{
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Dispose(false);
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}
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/// <summary>
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/// Dispose of this object's resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Send a SCPI Command to the instrument and get a response.
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/// </summary>
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/// <param name="commandString">The command to send.</param>
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/// <returns>THe instrument response.</returns>
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public string IOQuery(string commandString)
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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return "IOQuery Sim Response";
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}
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/// <summary>
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/// Send a SCPI Command to the instrument.
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/// </summary>
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/// <param name="commandString">The command to be send.</param>
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public void IOWrite(string commandString)
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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}
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/// <summary>
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/// Query if the Eload input is on (simulated).
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/// </summary>
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/// <returns>Status of Eload (simulated). True = On, False = Off.</returns>
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public bool IsInputOn()
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{
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return _isOn;
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}
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/// <summary>
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/// Turns the Eload off (simulated).
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/// </summary>
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public void Enable()
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{
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_isOn = false;
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}
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/// <summary>
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/// Turns the Eload on (simulated).
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/// </summary>
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public void Disable()
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{
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_isOn = true;
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}
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/// <summary>
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/// Reads the current of the Eload.
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/// </summary>
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/// <returns>The current (simulated).</returns>
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public Current ReadCurrent()
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{
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const double MIN_CURRENT = 1.0;
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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double currentToReturn = 0.0;
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if (_isOn)
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{
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double maxCurrent = _overCurrentProtection;
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Random rnd = new Random();
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double seed = rnd.NextDouble();
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currentToReturn = (seed * (maxCurrent - MIN_CURRENT)) + MIN_CURRENT;
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}
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return Current.FromAmps(currentToReturn);
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}
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/// <summary>
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/// Reads the mode of the Eload.
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/// </summary>
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/// <returns>The mode (simulated).</returns>
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public EloadModuleMode ReadMode()
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{
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return _mode;
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}
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/// <summary>
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/// Reads the overcurrent setting from an Eload.
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/// </summary>
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/// <returns>Overcurrent setting (simulated).</returns>
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public Current ReadOverCurrentProtection()
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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return Current.FromAmps(_overCurrentProtection);
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}
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/// <summary>
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/// Reads the overvoltage setting from an Eload.
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/// </summary>
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/// <returns>Overvoltage setting (simulated).</returns>
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public Voltage ReadOverVoltageProtection()
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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return Voltage.FromVolts(_overVoltageProtection);
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}
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/// <summary>
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/// Reads the resistance of the Eload.
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/// </summary>
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/// <returns>The resistance (simulated).</returns>
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public Resistance ReadResistance()
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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double resistanceToReturn = 0.0;
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if (_isOn)
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{
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double maxCurrent = _setpointVal + 1;
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double minCurrent = _setpointVal - 1;
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Random rnd = new Random();
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double seed = rnd.NextDouble();
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resistanceToReturn = (seed * (maxCurrent - minCurrent)) + minCurrent;
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}
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return Resistance.FromOhms(resistanceToReturn);
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}
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/// <summary>
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/// Reads the setpoint of the Eload.
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/// </summary>
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/// <returns>The setpoint (simulated).</returns>
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public double ReadSetpoint()
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{
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return _setpointVal;
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}
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/// <summary>
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/// Reads the voltage of the Eload.
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/// </summary>
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/// <returns>The voltage (simulated).</returns>
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public Voltage ReadVoltage()
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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double voltageToReturn = 0.0;
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if (_isOn)
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{
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double maxVoltage = _voltage + 1;
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double minVoltage = _voltage - 1;
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Random rnd = new Random();
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double seed = rnd.NextDouble();
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voltageToReturn = (seed * (maxVoltage - minVoltage)) + minVoltage;
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}
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return Voltage.FromVolts(voltageToReturn);
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}
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/// <summary>
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/// Reads the protection status from an Eload.
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/// </summary>
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/// <returns>Protection status (simulated).</returns>
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public ushort ReadProtectionStatus()
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{
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// just to provide a small delay 10ms for the sim
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Thread.Sleep(10);
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// The sim never triggers the protection status
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return 0;
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}
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/// <summary>
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/// Sets Initial Settings
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/// </summary>
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public void SetInitialSetting()
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{
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_mode = _originalMode;
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_setpointVal = _ini_setpointval;
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}
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/// <summary>
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/// Change the operation mode of the Eload.
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/// </summary>
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/// <param name="mode">The desired Eload mode.</param>
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public void SetMode(EloadModuleMode mode)
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{
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_mode = mode;
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}
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/// <summary>
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/// Change the setpoint of the Eload.
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/// </summary>
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/// <param name="newSetpoint">The desired setpoint of the Eload.</param>
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public void SetSetpoint(double newSetpoint, EloadModuleMode mode)
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{
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if (mode != _mode)
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{
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throw new Exception("the current mode and the specified mode do not match. Current Mode: " + _mode.ToString() + ", specified mode: " + mode.ToString());
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}
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_setpointVal = newSetpoint;
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}
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/// <summary>
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/// Dispose of this object's resources.
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/// </summary>
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/// <param name="disposing">True = currently disposing, False = not disposing.</param>
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protected virtual void Dispose(bool disposing)
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{
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}
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public bool ClearErrors()
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{
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return true;
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}
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public void Initialize()
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{
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SetInitialSetting();
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}
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public SelfTestResult PerformSelfTest()
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{
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throw new NotImplementedException();
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}
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public void Reset()
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{
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Disable();
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Enable();
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}
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public void Shutdown()
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{
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Dispose();
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}
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#endregion
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}
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}
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