Files
2025-03-13 12:04:22 -07:00

334 lines
10 KiB
C#

using System;
using System.Text;
using System.Runtime.Serialization;
using System.Diagnostics.CodeAnalysis;
using System.Collections.Generic;
namespace Raytheon.Units
{
/// <summary>
/// This class represents energy.
///
/// It has no constructors. Instead, it provides multiple methods for creating objects of this
/// type. Those methods are of the form FromXXX, where XXX is a unit (e.g. FromWatts).
///
/// Properties (e.g. Watts) are provided to convert the value to other units and return
/// as type double.
/// </summary>
[Serializable]
[DataContract]
public class Power
{
public enum Unit
{
Watts,
Milliwatts,
DecibelMilliWatt
}
public static IDictionary<Unit, List<string>> UnitAbbreviations = new Dictionary<Unit, List<string>>()
{
{Unit.Watts, new List<string>(){ "W", "Watts", "Watt" } },
{Unit.Milliwatts, new List<string>(){ "mW", "MilliWatt", "MilliWatts" } },
{Unit.DecibelMilliWatt, new List<string>(){ "dBm", "DecibelMilliWatt", "DecibelMilliWatts" } }
};
private const Unit DefaultUnits = Unit.Watts;
[DataMember(Name = "Power", IsRequired = true)]
private readonly double _power; // watts
// map: unit => abbreviation, conversion method and property
private static readonly IDictionary<Unit, UnitInfo<Power>> _unitInfo = new Dictionary<Unit, UnitInfo<Power>>()
{
{ Unit.Watts, new UnitInfo<Power>(UnitAbbreviations[Unit.Watts], FromWatts, typeof(Power).GetProperty("Watts").GetGetMethod()) },
{ Unit.Milliwatts, new UnitInfo<Power>(UnitAbbreviations[Unit.Milliwatts], FromMilliwatts, typeof(Power).GetProperty("Milliwatts").GetGetMethod()) },
{ Unit.DecibelMilliWatt, new UnitInfo<Power>(UnitAbbreviations[Unit.DecibelMilliWatt], FromDBM, typeof(Power).GetProperty("DBM").GetGetMethod()) }
};
/// <summary>
/// Prevents a default instance of the <see cref="Power"/> class from being created.
/// Use FromXXX methods to create objects of this type.
/// </summary>
/// <exception cref="System.Exception">No one should be calling this, it is only here to prevent users from creating default object</exception>
private Power()
{
throw new InvalidOperationException("No one should be calling this, it is only here to prevent users from creating default object");
}
/// <summary>
/// ctor used by this class to create objects in FromXXX methods
/// </summary>
/// <param name="energy">The energy - watts/cm^2.</param>
private Power(double energy)
{
_power = energy;
}
#region conversion properties
public double Milliwatts
{
get { return _power * 1000; }
}
public double Watts
{
get { return _power; }
}
public double DBM
{
get { return (10 * Math.Log10(Math.Abs(_power))) + 30; }
}
/// <summary>
/// Returns watts/cm^2 as type double
/// </summary>
/// <value>
/// watts/cm^2
/// </value>
[Obsolete("WattsPerCmSqrd is deprecated, please use Watts instead. This will be removed in a future version.", false)]
public double WattsPerCmSqrd
{
get
{
return Double.NaN;
}
}
#endregion
#region creation methods
/// </summary>
/// <param name="wattsPerCmSqrd">watts/cm^2</param>
/// <returns></returns>
[Obsolete("FromWattsPerCmSqrd is deprecated, please use FromWatts instead. This will be removed in a future version.", false)]
public static Power FromWattsPerCmSqrd(double wattsPerCmSqrd)
{
return new Power(Double.NaN);
}
/// <summary>
/// Returns Power object interpreting passed value as milliwatts
/// </summary>
/// <param name="milliwatts">milliwatts</param>
/// <returns></returns>
public static Power FromMilliwatts(double milliwatts)
{
return new Power(milliwatts / 1000);
}
/// <summary>
/// Returns Power object interpreting passed value as watts
/// </summary>
/// <param name="watts">watts</param>
/// <returns></returns>
public static Power FromWatts(double watts)
{
return new Power(watts);
}
public static Power FromDBM(double dbm)
{
return new Power(Math.Pow(10, (dbm - 30) / 10));
}
#endregion
public override bool Equals(object obj)
{
Power e = obj as Power;
return (e == null) ? false : (this._power == e._power);
}
public override int GetHashCode()
{
return _power.GetHashCode();
}
#region binary operators
// not implementing %, &, |, ^, <<, >>
public static Power operator +(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot add a null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot add null Power");
return new Power(left._power + right._power);
}
public static Power operator -(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot subtract a null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot subtract a null Power");
return new Power(left._power - right._power);
}
public static Power operator *(Power power, double scalar)
{
if (null == power)
throw new ArgumentNullException("power", "Cannot multiply a null Power");
return new Power(power._power * scalar);
}
public static Power operator *(double scalar, Power power)
{
if (null == power)
throw new ArgumentNullException("power", "Cannot multiply a null Power");
return new Power(scalar * power._power);
}
public static Power operator /(Power power, double scalar)
{
if (null == power)
throw new ArgumentNullException("power", "Cannot divide a null Power");
if (0.0 == scalar)
throw new DivideByZeroException("Cannot divide Power by 0");
return new Power(power._power / scalar);
}
#endregion
#region comparison operators
public static bool operator ==(Power left, Power right)
{
bool bReturn = false;
if (object.ReferenceEquals(left, null))
{
if (object.ReferenceEquals(right, null))
{
//both are null, so we are ==
bReturn = true;
}
}
else
{
if (!object.ReferenceEquals(left, null) &&
!object.ReferenceEquals(right, null))
{
bReturn = left._power == right._power;
}
}
return bReturn;
}
public static bool operator !=(Power left, Power right)
{
return !(left == right);
}
public static bool operator <(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Power");
return (left._power < right._power);
}
public static bool operator >(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Power");
return (left._power > right._power);
}
public static bool operator <=(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Power");
return (left._power <= right._power);
}
public static bool operator >=(Power left, Power right)
{
if (null == left)
throw new ArgumentNullException("left", "Cannot compare null Power");
if (null == right)
throw new ArgumentNullException("right", "Cannot compare null Power");
return (left._power >= right._power);
}
#endregion
#region operators with other classes
// no operators right now
#endregion
#region parsing
public static Power Parse(string s)
{
return Common.Parse(s, _unitInfo);
}
public static bool TryParse(string s, out Power value)
{
try
{
value = Power.Parse(s);
return true;
}
catch (Exception)
{
value = null;
return false;
}
}
#endregion
/// <summary>
/// Returns a string appended with default units (e.g. "1.23 m/sec^2").
/// </summary>
/// <returns>
/// A string that represents this instance
/// </returns>
public override string ToString()
{
return ToString(DefaultUnits);
}
/// <summary>
/// overload that returns a string appended with specified units (e.g. "1.23 ft/sec^2").
/// </summary>
/// <param name="units"></param>
/// <returns></returns>
public string ToString(Unit units)
{
double value = (double)_unitInfo[units].PropertyGetter.Invoke(this, null);
return $"{value} {_unitInfo[units].Abbreviation[0]}";
}
}
}