Major upgrade
This commit is contained in:
@@ -15,402 +15,331 @@ GOVERNMENT.
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UNPUBLISHED WORK - COPYRIGHT RAYTHEON COMPANY.
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-------------------------------------------------------------------------*/
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using Raytheon.Instruments;
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using Raytheon.Common;
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using NLog;
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using Raytheon.Common;
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using Raytheon.Instruments;
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namespace BitMeasurementManagerLib
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{
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/// <summary>
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/// An interface to sending/receiving data over TCP sockets
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/// </summary>
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internal class BitSimCommDeviceNode : ICommDevice, IDisposable
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{
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#region PrivateClassMembers
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private ICommDevice _commDevice;
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private BitMessageIDs _messageIds;
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private IWorkerInterface _socketReadWorker;
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private Thread _socketReadThread;
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private readonly string _name;
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private SelfTestResult _selfTestResult;
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private State _state;
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#endregion
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/// <summary>
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/// An interface to sending/receiving data over TCP sockets
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/// </summary>
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internal class BitSimCommDeviceNode : ICommDevice, IDisposable
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{
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#region PrivateClassMembers
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private ICommDevice _commDevice;
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private BitMessageIDs _messageIds;
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private IWorkerInterface _socketReadWorker;
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private Thread _socketReadThread;
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private readonly string _name;
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private SelfTestResult _selfTestResult;
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private State _state;
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private readonly ILogger _logger;
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#endregion
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#region PrivateFunctions
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/// <summary>
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/// The finalizer. Necessary for quitting the read thread
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/// </summary>
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~BitSimCommDeviceNode()
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{
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Dispose(false);
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}
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#region PrivateFunctions
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/// <summary>
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/// The finalizer. Necessary for quitting the read thread
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/// </summary>
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~BitSimCommDeviceNode()
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{
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Dispose(false);
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}
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/// <summary>
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/// Quit the threads associated with the node
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/// </summary>
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/// <param name="disposing"></param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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State initialState = _state;
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/// <summary>
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/// Quit the threads associated with the node
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/// </summary>
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/// <param name="disposing"></param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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State initialState = _state;
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// close the socket and threads
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try
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{
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if (initialState == State.Ready)
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{
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Shutdown();
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// close the socket and threads
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if (initialState == State.Ready)
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{
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Shutdown();
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_commDevice.Shutdown();
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}
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}
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catch (Exception err)
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{
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try
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{
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ErrorLogger.Instance().Write(err.Message + "\r\n" + err.StackTrace);
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}
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catch (Exception)
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{
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//Do not rethrow. Exception from error logger that has already been garbage collected
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}
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}
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_commDevice.Shutdown();
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}
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// dispose of the resources
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try
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{
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if (initialState == State.Ready)
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{
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_socketReadWorker.Dispose();
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_state = State.Uninitialized;
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}
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}
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catch (Exception err)
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{
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try
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{
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ErrorLogger.Instance().Write(err.Message + "\r\n" + err.StackTrace);
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}
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catch (Exception)
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{
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//Do not rethrow. Exception from error logger that has already been garbage collected
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}
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}
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}
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}
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// dispose of the resources
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if (initialState == State.Ready)
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{
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_socketReadWorker.Dispose();
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_state = State.Uninitialized;
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}
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}
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}
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#endregion
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#endregion
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#region PublicFuctions
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#region PublicFuctions
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/// <summary>
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///
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/// </summary>
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/// <param name="name">The name of this instance</param>
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/// <param name="messageIds"></param>
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/// <param name="msgHandler"></param>
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/// <param name="commReadWorkerBufferSize"></param>
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/// <param name="readWorkerRestTimeInMs"></param>
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public BitSimCommDeviceNode(string name, ICommDevice commDevice, BitMessageIDs messageIds, MsgDevice msgHandler, uint commReadWorkerBufferSize = 100000, uint readWorkerRestTimeInMs = 10)
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{
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_name = name;
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/// <summary>
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///
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/// </summary>
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/// <param name="name">The name of this instance</param>
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/// <param name="messageIds"></param>
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/// <param name="msgHandler"></param>
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/// <param name="commReadWorkerBufferSize"></param>
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/// <param name="readWorkerRestTimeInMs"></param>
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public BitSimCommDeviceNode(string name, ICommDevice commDevice, BitMessageIDs messageIds, MsgDevice msgHandler, uint commReadWorkerBufferSize = 100000, uint readWorkerRestTimeInMs = 10)
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{
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_logger = LogManager.GetCurrentClassLogger();
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_commDevice = commDevice;
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_name = name;
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_messageIds = messageIds;
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_commDevice = commDevice;
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_socketReadWorker = new CommReadWorker(this, msgHandler, commReadWorkerBufferSize, readWorkerRestTimeInMs);
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_socketReadThread = new Thread(_socketReadWorker.DoWork);
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_messageIds = messageIds;
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// start the read thread
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_socketReadThread.Start();
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_socketReadWorker = new CommReadWorker(this, msgHandler, commReadWorkerBufferSize, readWorkerRestTimeInMs);
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_socketReadThread = new Thread(_socketReadWorker.DoWork);
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_selfTestResult = SelfTestResult.Unknown;
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// start the read thread
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_socketReadThread.Start();
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_state = State.Uninitialized;
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}
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_selfTestResult = SelfTestResult.Unknown;
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public void Open()
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{
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}
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_state = State.Uninitialized;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public bool ClearErrors()
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{
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return true;
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}
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public void Open()
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{
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}
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/// <summary>
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///
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/// </summary>
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public bool DisplayEnabled
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{
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get
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{
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public bool ClearErrors()
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{
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return true;
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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///
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/// </summary>
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public bool DisplayEnabled
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{
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get
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{
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return false;
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}
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/// <summary>
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///
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/// </summary>
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public string DetailedStatus
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{
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get
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{
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return "This is a BIT Comm Sim Device Node " + _name;
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}
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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public void Close()
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{
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Dispose();
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}
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/// <summary>
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///
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/// </summary>
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public string DetailedStatus
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{
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get
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{
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return "This is a BIT Comm Sim Device Node " + _name;
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}
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}
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/// <summary>
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/// Close the device
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/// </summary>
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/*public void Close()
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{
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const int THREAD_QUIT_TIMEOUT_MS = 3000;
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public void Close()
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{
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Dispose();
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}
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// tell the thread to quit
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_socketReadWorker.QuitWork();
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/// <summary>
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///
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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// close the socket which the thread might be blocked on
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_commDevice.Close();
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GC.SuppressFinalize(this);
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}
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if (_socketReadThread.IsAlive)
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{
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bool didThreadQuit = _socketReadThread.Join(THREAD_QUIT_TIMEOUT_MS);
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/// <summary>
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///
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/// </summary>
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public bool FrontPanelEnabled
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{
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get
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{
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throw new NotImplementedException();
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}
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if (didThreadQuit == false)
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{
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ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread did not quit as expected, aborting it");
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_socketReadThread.Abort();
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}
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else
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{
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ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread quit successfully after join", ErrorLogger.LogLevel.INFO);
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}
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}
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else
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{
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ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread quit successfully", ErrorLogger.LogLevel.INFO);
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}
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}*/
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set
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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///
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/// </summary>
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public void Dispose()
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{
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try
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{
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Dispose(true);
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/// <summary>
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///
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/// </summary>
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public InstrumentMetadata Info
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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GC.SuppressFinalize(this);
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}
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catch (Exception err)
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{
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try
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{
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ErrorLogger.Instance().Write(err.Message + "\r\n" + err.StackTrace);
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}
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catch (Exception)
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{
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//Do not rethrow. Exception from error logger that has already been garbage collected
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}
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}
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}
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/// <summary>
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///
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/// </summary>
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public void Initialize()
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{
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_commDevice.Initialize();
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_state = State.Ready;
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}
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/// <summary>
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///
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/// </summary>
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public bool FrontPanelEnabled
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{
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get
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{
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throw new NotImplementedException();
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}
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/// <summary>
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///
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/// </summary>
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public string Name
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{
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get
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{
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return _name;
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}
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}
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set
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public SelfTestResult PerformSelfTest()
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{
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return _commDevice.SelfTestResult;
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}
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/// <summary>
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///
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/// </summary>
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public InstrumentMetadata Info
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{
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get
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{
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throw new NotImplementedException();
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}
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}
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/// <summary>
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/// Read data from the socket
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/// </summary>
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/// <param name="dataRead">The data that was read</param>
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/// <returns>the number of bytes read</returns>
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public uint Read(ref byte[] dataRead)
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{
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return 0;
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}
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/// <summary>
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///
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/// </summary>
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public void Initialize()
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{
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_commDevice.Initialize();
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_state = State.Ready;
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}
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/// <summary>
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/// </summary>
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public void Reset()
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{
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Close();
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/// <summary>
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///
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/// </summary>
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public string Name
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{
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get
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{
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return _name;
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}
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}
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Initialize();
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public SelfTestResult PerformSelfTest()
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{
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return _commDevice.SelfTestResult;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="readTimeout"></param>
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public void SetReadTimeout(uint readTimeout)
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{
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}
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/// <summary>
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/// Read data from the socket
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/// </summary>
|
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/// <param name="dataRead">The data that was read</param>
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/// <returns>the number of bytes read</returns>
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public uint Read(ref byte[] dataRead)
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{
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return 0;
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}
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/// <summary>
|
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///
|
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/// </summary>
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public SelfTestResult SelfTestResult
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{
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get
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{
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return _selfTestResult;
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||||
}
|
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}
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|
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/// <summary>
|
||||
/// </summary>
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public void Reset()
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{
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Close();
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/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public State Status
|
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{
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||||
get
|
||||
{
|
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return _state;
|
||||
}
|
||||
}
|
||||
|
||||
Initialize();
|
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}
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void Shutdown()
|
||||
{
|
||||
const int THREAD_QUIT_TIMEOUT_MS = 3000;
|
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|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="readTimeout"></param>
|
||||
public void SetReadTimeout(uint readTimeout)
|
||||
{
|
||||
}
|
||||
if (_state == State.Ready)
|
||||
{
|
||||
// tell the thread to quit
|
||||
_socketReadWorker.QuitWork();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public SelfTestResult SelfTestResult
|
||||
{
|
||||
get
|
||||
{
|
||||
return _selfTestResult;
|
||||
}
|
||||
}
|
||||
// close the socket which the thread might be blocked on
|
||||
_commDevice.Shutdown();
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public State Status
|
||||
{
|
||||
get
|
||||
{
|
||||
return _state;
|
||||
}
|
||||
}
|
||||
if (_socketReadThread.IsAlive)
|
||||
{
|
||||
bool didThreadQuit = _socketReadThread.Join(THREAD_QUIT_TIMEOUT_MS);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void Shutdown()
|
||||
{
|
||||
const int THREAD_QUIT_TIMEOUT_MS = 3000;
|
||||
if (didThreadQuit == false)
|
||||
{
|
||||
_logger.Debug("Logging Thread did not quit as expected, aborting it");
|
||||
_socketReadThread.Abort();
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Debug("Logging Thread quit successfully after join");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_logger.Debug("Logging Thread quit successfully");
|
||||
}
|
||||
}
|
||||
|
||||
if (_state == State.Ready)
|
||||
{
|
||||
// tell the thread to quit
|
||||
_socketReadWorker.QuitWork();
|
||||
_state = State.Uninitialized;
|
||||
}
|
||||
|
||||
// close the socket which the thread might be blocked on
|
||||
_commDevice.Shutdown();
|
||||
/// <summary>
|
||||
/// Send data on the socket
|
||||
/// </summary>
|
||||
/// <param name="dataToSend">The data to send</param>
|
||||
/// <param name="numBytesToWrite">The number of bytes to write from the dataToSend buffer</param>
|
||||
/// <returns>The number of bytes sent</returns>
|
||||
public uint Write(byte[] dataToSend, uint numBytesToWrite)
|
||||
{
|
||||
// determine the id and get create the rsp message
|
||||
IntPtr pDataPtr = Marshal.AllocHGlobal(dataToSend.Length);
|
||||
Marshal.Copy(dataToSend, 0, pDataPtr, dataToSend.Length);
|
||||
uint commandId = BitConfigurableMessageHeader.GetMessageId(pDataPtr, (uint)dataToSend.Length);
|
||||
Marshal.FreeHGlobal(pDataPtr);
|
||||
|
||||
if (_socketReadThread.IsAlive)
|
||||
{
|
||||
bool didThreadQuit = _socketReadThread.Join(THREAD_QUIT_TIMEOUT_MS);
|
||||
bool isThereAResponse = _messageIds.IsThereAResponseMessage(commandId);
|
||||
|
||||
if (didThreadQuit == false)
|
||||
{
|
||||
ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread did not quit as expected, aborting it");
|
||||
_socketReadThread.Abort();
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread quit successfully after join", ErrorLogger.LogLevel.INFO);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ErrorLogger.Instance().Write("BitSimCommDeviceNode::Close() - Logging Thread quit successfully", ErrorLogger.LogLevel.INFO);
|
||||
}
|
||||
}
|
||||
// if there is a rsp msg, create a dummy msg
|
||||
if (isThereAResponse == true)
|
||||
{
|
||||
uint rspId = _messageIds.GetResponseId(commandId);
|
||||
BitConfigurableMessage rspMessage = BitConfigurableMessageFactory.Instance().RetreiveMessage(rspId);
|
||||
BitMsgRxBuffer.Instance().AddMsg(rspMessage);
|
||||
//uint msgLen = rspMessage.GetEntireMsgLength();
|
||||
//byte[] simData = new byte[msgLen];
|
||||
//_msgHandler.AddData();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
_state = State.Uninitialized;
|
||||
}
|
||||
return (uint)dataToSend.Length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Send data on the socket
|
||||
/// </summary>
|
||||
/// <param name="dataToSend">The data to send</param>
|
||||
/// <param name="numBytesToWrite">The number of bytes to write from the dataToSend buffer</param>
|
||||
/// <returns>The number of bytes sent</returns>
|
||||
public uint Write(byte[] dataToSend, uint numBytesToWrite)
|
||||
{
|
||||
// determine the id and get create the rsp message
|
||||
IntPtr pDataPtr = Marshal.AllocHGlobal(dataToSend.Length);
|
||||
Marshal.Copy(dataToSend, 0, pDataPtr, dataToSend.Length);
|
||||
uint commandId = BitConfigurableMessageHeader.GetMessageId(pDataPtr, (uint)dataToSend.Length);
|
||||
Marshal.FreeHGlobal(pDataPtr);
|
||||
|
||||
bool isThereAResponse = _messageIds.IsThereAResponseMessage(commandId);
|
||||
|
||||
// if there is a rsp msg, create a dummy msg
|
||||
if (isThereAResponse == true)
|
||||
{
|
||||
uint rspId = _messageIds.GetResponseId(commandId);
|
||||
BitConfigurableMessage rspMessage = BitConfigurableMessageFactory.Instance().RetreiveMessage(rspId);
|
||||
BitMsgRxBuffer.Instance().AddMsg(rspMessage);
|
||||
//uint msgLen = rspMessage.GetEntireMsgLength();
|
||||
//byte[] simData = new byte[msgLen];
|
||||
//_msgHandler.AddData();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
return (uint)dataToSend.Length;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user