Major upgrade

This commit is contained in:
Duc
2025-10-24 15:18:11 -07:00
parent fd85735c93
commit ce583d1664
478 changed files with 237518 additions and 47610 deletions

View File

@@ -39,120 +39,122 @@ using System.Diagnostics.CodeAnalysis;
namespace Raytheon.Instruments
{
/// <summary>
/// Instrument manager interface.
/// </summary>
/// <remarks>
/// An instrument manager is responsible for loading all of the instrument plugins and providing an interface for retrieving those instruments.
/// </remarks>
[UmsContract]
public interface IInstrumentManager
{
/// <summary>
/// Gets an instrument by name.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>The instrument</returns>
/// <remarks>This function cannot be named the same as the Generic method GetInstrument/<T/>
/// because certain test executives do not support generics, and will throw an AmbiguousMatchException.</remarks>
IInstrument GetGenericInstrument(string name);
/// <summary>
/// Instrument manager interface.
/// </summary>
/// <remarks>
/// An instrument manager is responsible for loading all of the instrument plugins and providing an interface for retrieving those instruments.
/// </remarks>
[UmsContract]
public interface IInstrumentManager
{
/// <summary>
/// Gets an instrument by name.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>The instrument</returns>
/// <remarks>This function cannot be named the same as the Generic method GetInstrument/<T/>
/// because certain test executives do not support generics, and will throw an AmbiguousMatchException.</remarks>
IInstrument GetGenericInstrument(string name);
/// <summary>
/// Gets an instrument by name.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>The instrument</returns>
T GetInstrument<T>(string name) where T : class;
/// <summary>
/// Gets an instrument by name.
/// </summary>
/// <param name="name">The name.</param>
/// <returns>The instrument</returns>
T GetInstrument<T>(string name) where T : class;
/// <summary>
/// Gets all instruments currently loaded.
/// </summary>
/// <returns>collection of all known instruments</returns>
ICollection<object> GetInstruments();
/// <summary>
/// Gets all instruments currently loaded.
/// </summary>
/// <returns>collection of all known instruments</returns>
ICollection<object> GetInstruments();
/// <summary>
/// Gets all instruments currently loaded.
/// </summary>
/// <returns>array of all known instruments</returns>
[UmsCommand("IInstrumentManager.GetInstrumentsArray")]
object[] GetInstrumentsArray();
/// <summary>
/// Gets all instruments currently loaded.
/// </summary>
/// <returns>array of all known instruments</returns>
[UmsCommand("IInstrumentManager.GetInstrumentsArray")]
object[] GetInstrumentsArray();
/// <summary>
/// Gets the instruments of the given type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>all known instruments of a certain type</returns>
ICollection<object> GetInstruments(Type type);
/// <summary>
/// Gets the instruments of the given type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>all known instruments of a certain type</returns>
ICollection<object> GetInstruments(Type type);
/// <summary>
/// Gets the instruments of the given type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>array of instruments of the specified type</returns>
object[] GetInstrumentsArray(Type type);
/// <summary>
/// Gets the instruments of the given type.
/// </summary>
/// <param name="type">The type.</param>
/// <returns>array of instruments of the specified type</returns>
object[] GetInstrumentsArray(Type type);
/// <summary>
/// Initializes the instrument manager
/// </summary>
[UmsCommand("IInstrumentManager.Initialize")]
void Initialize();
/// <summary>
/// Initializes the instrument manager
/// </summary>
[UmsCommand("IInstrumentManager.Initialize")]
void Initialize();
/// <summary>
/// Sets/Gets the part location
/// Added Dec 2013 to better clarify where the part locations are loading from
/// and to be able to set it before initialization
/// </summary>
string _partsLocation
{
get;
set;
}
/// <summary>
/// Sets/Gets the part location
/// Added Dec 2013 to better clarify where the part locations are loading from
/// and to be able to set it before initialization
/// </summary>
string _partsLocation { get; set; }
/// <summary>
/// Closes the instrument manager
/// </summary>
void Shutdown();
/// <summary>
/// ConfigLocation - where the configuration manager stores config files
/// specifically Instruments.xml
/// </summary>
string _configLocation { get; set; }
/// <summary>
/// Returns a collection of instrument names loaded.
/// </summary>
/// <returns>all the known instrument's unique name</returns>
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
[UmsCommand("IInstrumentManager.GetInstrumentNames")]
ICollection<string> GetInstrumentNames();
/// <summary>
/// Closes the instrument manager
/// </summary>
void Shutdown();
/// <summary>
/// Returns a collection of instrument names loaded.
/// </summary>
/// <returns>all the known instrument names in array form</returns>
[UmsCommand("IInstrumentManager.GetInstrumentNamesArray")]
string[] GetInstrumentNamesArray();
/// <summary>
/// Returns a collection of instrument names loaded.
/// </summary>
/// <returns>all the known instrument's unique name</returns>
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
[UmsCommand("IInstrumentManager.GetInstrumentNames")]
ICollection<string> GetInstrumentNames();
/// <summary>
/// Initializes all of the instruments.
/// </summary>
[UmsCommand("IInstrumentManager.InitializeInstruments")]
void InitializeInstruments();
/// <summary>
/// Returns a collection of instrument names loaded.
/// </summary>
/// <returns>all the known instrument names in array form</returns>
[UmsCommand("IInstrumentManager.GetInstrumentNamesArray")]
string[] GetInstrumentNamesArray();
/// <summary>
/// Initializes the instrument.
/// </summary>
/// <param name="instName">Name of the inst.</param>
[UmsCommand("IInstrumentManager.InitializeInstrument")]
void InitializeInstrument(string instName);
/// <summary>
/// Initializes all of the instruments.
/// </summary>
[UmsCommand("IInstrumentManager.InitializeInstruments")]
void InitializeInstruments();
/// <summary>
/// Shuts down all of the instruments.
/// </summary>
[UmsCommand("IInstrumentManager.ShutdownInstruments")]
void ShutdownInstruments();
/// <summary>
/// Initializes the instrument.
/// </summary>
/// <param name="instName">Name of the inst.</param>
[UmsCommand("IInstrumentManager.InitializeInstrument")]
void InitializeInstrument(string instName);
/// <summary>
/// Shutdowns the instrument.
/// </summary>
/// <param name="instName">Name of the inst.</param>
[UmsCommand("IInstrumentManager.ShutdownInstrument")]
void ShutdownInstrument(string instName);
/// <summary>
/// Shuts down all of the instruments.
/// </summary>
[UmsCommand("IInstrumentManager.ShutdownInstruments")]
void ShutdownInstruments();
}
/// <summary>
/// Shutdowns the instrument.
/// </summary>
/// <param name="instName">Name of the inst.</param>
[UmsCommand("IInstrumentManager.ShutdownInstrument")]
void ShutdownInstrument(string instName);
}
}